Weapons

=Weapons=

The Assault, Sniper, and Engineer Corps all have weapons specific to their character class. The General tab shows weapons that could be used by all classes.

 Weapon Features: Compatible Mods: Certain add-ons are available to augment certain weapons. Scopes could be added to increase the range of weapons while weapon type mods such as grenade launchers could be used to increase firepower. Power: The damage you do is measured by the power of the weapon. Accuracy: The higher the accuracy of the weapon, the smaller the crosshair is in game.

Rate of Fire: How fast bullets are shot consecutively.

Recoil: The higher the recoil, the less accurate the weapon becomes in consecutive shots.

Size: How many slots the weapon takes up in your backpack.

Firearms

Grenades

Support